Textures are used to represent the external surface of building constructions in the rendered views in the Visualisation Screen.
Select the texture file and the real-world width and height represented by the texture. Textures are associated with materials and used to render the model in the Visualisation Screen.
DesignBuilder comes with a library of textures. Future versions of the software will allow user-defined textures to be added to the library but version 1.0 does not allow this.
Note: If an image does not appear under the Image header this means that the selected file is not installed.
Texture data can be accessed: