Edit Menu
The Edit menu can be accessed from the horizontal top
bar menu at the top of the screen.
General
- Undo (Ctrl+Z) -
undo last operation
- Redo (Ctrl+R) -
redo last operation
- End
stream (Enter) - end the partition stream creating a floating
partition
- Cancel current operation
(Escape) - cancel the current operation returning to select mode
- Undo last point (Escape)
- undo the last point drawn when creating a block or when drawing partitions
- Clear
to default - clear model data to defaults
- Load
data from template (Ctrl+L) - loads data from template
- Reload
templates - reloads data from template throughout
model where the template is non-default
- Transfer
blocks - transfers blocks from one building to another
- Convert
selected outlines to blocks - convert any selected outlines
to component or building blocks
- Drag
block face -start the drag face operation on the currently
selected block
- Divide
block -
divide the currently selected block using the cutting tool
- Measure
(Ctrl+M) - measure length, angles or areas in the model
Draw
Remove
- Remove DXF data
- remove all current DXF data
- Remove
all construction lines - remove all construction lines
- Remove all outlines
- remove all outline blocks
General
- Select
- returned to select mode
- Select all - select
all objects in current view
Equipment (zone level, Equipment tab when Detailed gains model option
selected)
- Add
- at an item of equipment
- Edit
- edit currently selected equipment
- Delete
- delete currently selected equipment
Opening screen component and template edit
- Add - add a new
component/template as per currently selected item
- Edit - edit currently
selected component/template
- Delete - delete
currently selected component/template
Edit currently selected model objects
- Move
(Ctrl+V) - move selected objects
- Clone
(Ctrl+C) - clone (copy) selected objects
- Rotate
(Ctrl+T) - rotate selected objects
- Stretch
(Ctrl+J) - stretch selected objects
- Delete
(DEL) - delete selected objects
General